Piotr Rybicki · Warsaw

GPU Software Architect

I build GPU software for simulation and real-time rendering: the architecture, the execution model, the kernels, and the API other people build on.

Previously: NVIDIA (CUDA Performance) · Robotec.AI · Tenstorrent

Tell me what you're working on.

I take on contract work, remote or in Warsaw, and I'm open to the right full-time role.